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View Full Version : Bison reform - My thoughts


SolidSnake76
12-29-2004, 06:54 PM
tmy, bison is a bit too tough to use. his moves are relatively slow and not only do i think he should be sped up, but some of his moves simplier to use.

-skull diver is hard to execute because of the charging time, i suggest reducing charging time to 1 second or half a second. and need to do more damage.

-the speed and strength of scissors kick should be increase. and the controls could simply be down back any kick.

-pyscho crusher should be harder to stop when starting up, a simple punch can quick stop it while its being executed.

-recovery time for his moves should be decreased, i just hate having to wait a while for scissors kick to complete before performing slide.

-psycho field should do damage while bison is charging it as well before leaving his hand, therefore, making it harder to stop.

-not sure whats it called, but he can use that super where he does 3 scissor kicks and a nice long slide, which can be down back 2 kicks.

-he could use nightmare knee press, which can be forward down forward 2 punch.

we do this and he might be more fun to use.

Vash
12-29-2004, 06:59 PM
I think those are good ideas.

KAYSER9SOZE
12-29-2004, 07:06 PM
Yeah that's the downside, that period of him standing there staring at his opponent. To me that's the biggest issue with him.

hellboy666
12-29-2004, 07:20 PM
[color=#0000FF]tmy, bison is a bit too tough to use. his moves are relatively slow and not only do i think he should be sped up, but some of his moves simplier to use.

-skull diver is hard to execute because of the charging time, i suggest reducing charging time to 1 second or half a second. and need to do more damage.

-the speed and strength of scissors kick should be increase. and the controls could simply be down back any kick.

-pyscho crusher should be harder to stop when starting up, a simple punch can quick stop it while its being executed.

-recovery time for his moves should be decreased, i just hate having to wait a while for scissors kick to complete before performing slide.

-psycho field should do damage while bison is charging it as well before leaving his hand, therefore, making it harder to stop.

-not sure whats it called, but he can use that super where he does 3 scissor kicks and a nice long slide, which can be down back 2 kicks.

-he could use nightmare knee press, which can be forward down forward 2 punch.

we do this and he might be more fun to use.
hey i got a question but dont ban me about this but why are we usin characters form like marve| vs capcom,marve| superheroes vs streetfighter,street fighter alpha3.the beggining is mixed with

Vash
12-29-2004, 07:44 PM
[color=#000000][quote:post_uid0="SolidSnake76"]tmy, bison is a bit too tough to use. his moves are relatively slow and not only do i think he should be sped up, but some of his moves simplier to use.

-skull diver is hard to execute because of the charging time, i suggest reducing charging time to 1 second or half a second. and need to do more damage.

-the speed and strength of scissors kick should be increase. and the controls could simply be down back any kick.

-pyscho crusher should be harder to stop when starting up, a simple punch can quick stop it while its being executed.

-recovery time for his moves should be decreased, i just hate having to wait a while for scissors kick to complete before performing slide.

-psycho field should do damage while bison is charging it as well before leaving his hand, therefore, making it harder to stop.

-not sure whats it called, but he can use that super where he does 3 scissor kicks and a nice long slide, which can be down back 2 kicks.

-he could use nightmare knee press, which can be forward down forward 2 punch.

we do this and he might be more fun to use.
hey i got a question but dont ban me about this but why are we usin characters form like marve| vs capcom,marve| superheroes vs streetfighter,street fighter alpha3.the beggining is mixed with

island_chick
12-29-2004, 09:05 PM
yes definetly..he needs changing...the controls are kinda hard to use...n slow as heel...its annoying..ppl win easily against bison becuz he is not fast enough! but his defense is good.. blocks easily.. thats the good thing bout new characters.. i think som1 said this.. all of them have gud defense!

y_09
12-30-2004, 03:27 AM
yes definetly..he needs changing...the controls are kinda hard to use...n slow as heel...its annoying..ppl win easily against bison becuz he is not fast enough! but his defense is good.. blocks easily.. thats the good thing bout new characters.. i think som1 said this.. all of them have gud defense!
nah his controls are fine as they are, as far i can remeber in nearly all the street fighter games had the hardest moves to pull of when using bison, if anything needs to ''tweaked'' i reckon it should be the energy bar

EvilAkuma
12-30-2004, 06:39 AM
[color=#000000][quote:post_uid0="SolidSnake76"]tmy, bison is a bit too tough to use. his moves are relatively slow and not only do i think he should be sped up, but some of his moves simplier to use.

-skull diver is hard to execute because of the charging time, i suggest reducing charging time to 1 second or half a second. and need to do more damage.

-the speed and strength of scissors kick should be increase. and the controls could simply be down back any kick.

-pyscho crusher should be harder to stop when starting up, a simple punch can quick stop it while its being executed.

-recovery time for his moves should be decreased, i just hate having to wait a while for scissors kick to complete before performing slide.

-psycho field should do damage while bison is charging it as well before leaving his hand, therefore, making it harder to stop.

-not sure whats it called, but he can use that super where he does 3 scissor kicks and a nice long slide, which can be down back 2 kicks.

-he could use nightmare knee press, which can be forward down forward 2 punch.

we do this and he might be more fun to use.
hey i got a question but dont ban me about this but why are we usin characters form like marve| vs capcom,marve| superheroes vs streetfighter,street fighter alpha3.the beggining is mixed with

SuperBunmi
12-30-2004, 07:54 AM
good for you FOOOOOOOOOOOOOOOOOOOOL :O :O :O :O now " go eat a donut ya donkey"

SolidSnake76
12-30-2004, 09:47 AM
yes definetly..he needs changing...the controls are kinda hard to use...n slow as heel...its annoying..ppl win easily against bison becuz he is not fast enough! but his defense is good.. blocks easily.. thats the good thing bout new characters.. i think som1 said this.. all of them have gud defense!
nah his controls are fine as they are, as far i can remeber in nearly all the street fighter games had the hardest moves to pull of when using bison, if anything needs to ''tweaked'' i reckon it should be the energy bar
have you played with him recently? did u try doing skull diver?

bunmi, go lick a nut.

mastergrim8
12-30-2004, 10:10 AM
tough luck....I've been trying to bitch about this for ages but no one ever listens to me ask an admin to change their controls....in the long run the characters controls are already made easier from their original settings so i dont think we should bitch about this anymore....:biggrin:

y_09
12-31-2004, 09:17 AM
yes definetly..he needs changing...the controls are kinda hard to use...n slow as heel...its annoying..ppl win easily against bison becuz he is not fast enough! but his defense is good.. blocks easily.. thats the good thing bout new characters.. i think som1 said this.. all of them have gud defense!
nah his controls are fine as they are, as far i can remeber in nearly all the street fighter games had the hardest moves to pull of when using bison, if anything needs to ''tweaked'' i reckon it should be the energy bar
have you played with him recently? did u try doing skull diver?

bunmi, go lick a nut.
yes and yes, the hardest part to actually pull of the skull diver is getting into the air seing as bison can't jump as high as the other characters, a simple super jump and then dwn + up and any punch in the air and it works, you gotta have quick hands though